Demos are available of etrian odyssey iv and eo2untold give either of them a go i recommend eoiv first it looks to be closer in style and scope to eov.
Etrian odyssey 5 floor jump.
If completion is sufficient a message will be displayed to the user.
You just need a class that can heal such as the botanist shaman rover necromancer or harbinger and you need to keep them alive which means placing them far away from whoever s most likely to.
For etrian odyssey v.
A party needs two main things to be viable in etrian odyssey 5 s labyrinth.
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In etrian odyssey 5.
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Floor jump is enabled on the floor when a majority of the floor is drawn.
A community about the etrian odyssey series of video games.
A way to control the damage you re taking and a way to heal it.
It allows the player to teleport instantly to the staircases of any with floor jumping enabled.
Etrian odyssey v details cover races and classes.
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While grace s answer is correct for the previous games in the series the new etrian online untold a reboot of the first game for 3ds has more advanced automapping and a floor jump feature that allows you to jump to the end of a level once you have mapped most of it and reached the stairs once.
Since then the series has continued to improve although some new qol improvements have upset long time fans like floor jump.
Floor jump is a feature introduced in etrian odyssey untold.
Beyond the myth on the 3ds a gamefaqs message board topic titled does this game have dungeon warp floor jump teleport etc.
As far as i am aware the requirements for floor jump are to have viewed enough of a floor or specific sections of a floor as in no longer greyed out.
Now healing the damage you take is the easy part.
The font in the american game is also different from the european version.
With my party escape attempts were always more dangerous than just fighting everything so i used floor jump to avoid overleveling.
The font from the european version would later be used in the american localizations of etrian odyssey 2 and 3.
Map completion is checked when the player enters a staircase on the floor.
Beyond the myth you draw your own maps as you delve into the labyrinth the council that sent your guild to explore the labyrinth appreciates a simple map with floors and walls and the like but don t let that fool you into underestimating the importance of drawing in the tiny details as you go along.